These scenarios can be used by GMs as starting points for game sessions. They’re each outlined in the same way: Introduction, Gameplay Segments, and relevant Random Tables.
Due to the improvisational nature of Roll for Shoes, the GM will likely need to throw together scenes and interactions quickly. Each section of the Scenario outline should help establish details and supply the GM with ideas for how the scenario progresses.
The Gameplay Segments mentioned are broad strokes meant to keep focus on the flow of the narrative for the Scenario. The GM should inject as many scenes as it makes sense to in order to flesh out the story and characters.